The door to the Parts Department meeting room, at the back of the studio space, has its handle in the wrong place. Or, depending on how you look at it, the right place. It sits low, near the bottom of the door, around hip height, exactly where your hand is when you reach it.
“That’s some industrial design shit,” Stewart laughs, watching me grasp it awkwardly. “Why do we raise our hand to open a door? The handle should be where your hand already is.”
I open and close it a couple of times, and it starts to make sense. The handle is heavy and requires a deliberate input, but its position is inviting. It’s mounted to a door made of recycled glass, which the guys salvaged from a West End high-rise that didn’t pass certification.
The walls of the workshop are the cheapest construction material you can buy – nine-millimetre OSB sheets, left raw and unfinished, held up by a steel frame that Stewart and Moncrieff welded together themselves. The whole interior fit-out, including the glass partition with its repurposed panels and quietly subversive door, was built by the two of them.
Parts Department is a workshop run by people who solve problems. Problems like every door handle in the world being in the wrong place.
Stewart and Moncrieff run Parts Department out of the light industrial suburb of Geebung in Brisbane, surrounded by panel beaters, truck workshops, and signage factories.
Very much at home surrounded by other people making or fixing things, in a shed with correctly placed door handles, they design and fabricate public art. Sometimes they are the artists themselves. But, more often, they are the people who turn other artists’ visions into objects you can stand next to.

Both are industrial designers by training. They met at university, kept in touch through the long, branching apprenticeships that designers tend to wander into, and started Parts Department around the end of 2021.
Moncrieff had spent close to a decade running FE Fabrication, a custom fab shop in inner Brisbane, and still contracts back there every so often. It was there he learnt to weld up his CAD designs, turning sheets of stainless steel into usable items. He’d design, fabricate and install intricate beer tap fitouts, custom furniture, and insane one-off motorcycles like a standing chariot pulled by two postie bikes.
Meanwhile, Stewart has the portfolio of a creative who can’t stop starting things: graphic design, a leatherwork business, singwriting for cafes and bars, a research stint at a university, and a long stretch during COVID redesigning Queensland Rail’s southeast network maps. All of this – plus a bunch of other creative endeavours he probably isn’t telling me about – has resulted in a truly eclectic skillset.
“No one in industrial design goes home and watches TV,” Stewart says, justifying his countless endeavours. “You meet most industrial designers, everyone’s got the same sort of thing. Everyone needs a project – always. I think my problem is I need three.”
What’s interesting is not that two industrial designers have started a workshop together. What’s interesting is what they’re doing inside it, and how an unusual array of shared skills have made it possible.






